![]() These modules are balanced against the base game, not other mods (which would have been difficult to manage anyway with the barren wasteland that is the GTB modding community). GTB Plus is designed to expand the main game with modules that could perhaps have come with the main game, in another timeline. Unlike my previous mods for GTB and GSB I’m more interested in producing mods that fit at least vaguely into the base-game’s balance this time around. Playing the base game for a bit was fun, but as usual with Positech Games that are really mod-friendly, I ended up looking to create some custom modules. Honestly, despite the fact that the modding community never really took off, I still really enjoy the game after eight years. I was in the mood for a gritty, grimy-style game after reading some Warhammer 40k stuff, and decided to come back to GTB. ![]() Fixed a number of crash bugs relating to going back and forth from the unit design screen.Guess who’s still around? Me. Nightvision button below minimap is now disabled if nightvision is not available for a given map. Added a new tutorial hint to explain the unlock choices a bit better. Fixed bug where right clicking to deconstruct during deployment phase (rather than left clicking) also is instant and refunds the full unit cost. Fixed bug where shift-key state could be misinterpreted when selecting units. Fixed bug where the final row of items on the emplacement picker on map edit screen could not be scrolled to on all screen resolutions. Fixed bug where airstrikes that had not triggered yet rolled over into the next battle. Support added for enabling and disabling installed mods. ![]() Fixed bug where the accuracy stats on the unit design screen did not correctly show the effects of augmentations or targeting modules. Balance: Scenario 12 (Tuchola Forest) has been made slightly harder as attacker and much harder as defender. Balance: Turbo launch missile system damage has been slightly reduced. Balance: Damage from flamethrowers has been substantially boosted to 30(small) and 40(large). ![]() Balance: Small turret hulls cost reduced by 25%, Large turret hulls cost increased by 25%. Fixed some issues with corrupt uploading of challenges and removed ability to decide whether or not map is uploaded with a challenge (now handled automatically). ![]()
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